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	<title>Herbert Filby Productions &#187; News</title>
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	<description>A Well-Rounded Site for Those Who are Square</description>
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		<item>
		<title>Something Strange is Coming</title>
		<link>http://herbertfilby.com/news/something-strange-is-coming</link>
		<comments>http://herbertfilby.com/news/something-strange-is-coming#comments</comments>
		<pubDate>Sat, 25 Jun 2011 09:25:25 +0000</pubDate>
		<dc:creator>Herbert Filby</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://herbertfilby.com/?p=162</guid>
		<description><![CDATA[Is it a bear, or a woodchuck?]]></description>
			<content:encoded><![CDATA[<p><img src="http://herbertfilby.com/images/philbear.jpg" alt="microphone" /></p>
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		<title>Paradox Simulator 2011 in development</title>
		<link>http://herbertfilby.com/news/paradox-simulator-2011-in-development</link>
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		<pubDate>Thu, 19 May 2011 00:33:25 +0000</pubDate>
		<dc:creator>Herbert Filby</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Paradox Simulator]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[paradox simulator 2011]]></category>
		<category><![CDATA[time travel video game]]></category>
		<category><![CDATA[time travelers]]></category>

		<guid isPermaLink="false">http://herbertfilby.com/?p=131</guid>
		<description><![CDATA[In 2003, the Paradox Simulator v.1 was released on the Internet. After nearly a decade, Herbert Filby Productions has finally decided to shake off the virtual dust from the the original source code, and produce a remake with new features and better graphics. The new version will feature 2.5D isometric graphics, and will run with [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">In 2003, the Paradox Simulator v.1 was released on the Internet. After nearly a decade, Herbert Filby Productions has finally decided to shake off the virtual dust from the the original source code, and produce a remake with new features and better graphics. The new version will feature 2.5D isometric graphics, and will run with a simple point-and-click interface.</p>
<p style="text-align: center;"><img src="http://herbertfilby.com/images/paradox/ParadoxSimulatorBeta1.jpg" alt="Paradox Simulator 2011" /></p>
<p style="text-align: left;">The original purpose of the Paradox Simulator was to create a simple application that mimicked the possible problems that may arise if time travel is ever discovered. The alpha version of Paradox Simulator was written in QBasic, and ran in MS-DOS. On modern machines, it is quite buggy and at this time does not work.</p>
<p style="text-align: center;"><img src="http://herbertfilby.com/images/paradox/paradoxalpha1.jpg" alt="Paradox Simulator 2003" /></p>
<p style="text-align: center;">A screenshot of the original source code being written in QBasic</p>
<p style="text-align: center;">&nbsp;</p>
<p style="text-align: center;"><img src="http://herbertfilby.com/images/paradox/paradoxalpha2.jpg" alt="Paradox Simulator 2003" /></p>
<p style="text-align: center;">The Paradox Simulator (version 1) circa 2002</p>
<p style="text-align: left;">In the first version of Paradox Simulator, the player controlled a small dot on the screen, and had the ability to move forward and backwards in time at will. Jumping back in the past resulted in seeing your previous self moving around on the screen. After multiple jumps, the game area quickly became crowded. If the user bumped into a past-self, the game would simply end and warn the user of the dangers of time travel.</p>
<p style="text-align: left;">Here are some of the hopeful improvements scheduled for the new version, Paradox Simulator 2011:</p>
<ul>
<li>Better graphics (obviously!)</li>
<li>Sound/music</li>
<li>Interacting with your past self will alter the timeline. This will open up infinite possibilities and repercussions</li>
<li>Optional puzzle mode that test and boggle the mind&#8217;s ability to think in 4 dimensions</li>
</ul>
<p>Stay tuned for future updates, time travelers.</p>
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		<title>Mugs</title>
		<link>http://herbertfilby.com/news/mugs</link>
		<comments>http://herbertfilby.com/news/mugs#comments</comments>
		<pubDate>Tue, 17 May 2011 19:14:19 +0000</pubDate>
		<dc:creator>Herbert Filby</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[booyah]]></category>
		<category><![CDATA[mugs of justice]]></category>

		<guid isPermaLink="false">http://herbertfilby.com/?p=125</guid>
		<description><![CDATA[How does Herbert Filby wake up in the morning?]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><strong>How does Herbert Filby wake up in the morning?</strong></p>
<p style="text-align: center;"><strong>Double fisting two mugs of ALL-AMERICAN JUSTICE.</strong></p>
<p><img class="aligncenter" src="http://herbertfilby.com/images/mugs.jpg" alt="Herbert Filby Mugs (not for sale!)" /></p>
<p style="text-align: center;">*Mugs made in China.</p>
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